Mobile design and development / Brian Fling.
Material type:
TextPublication details: Beijing ; Sebastopol, Calif. : O'Reilly, c2009.Edition: 1st edDescription: xix, 309 p. : ill. ; 24 cmISBN: - 9780596155445
- 0596155441
- Mobile design and development : practical techniques for creating mobile sites and web apps
- 005.26 22
- Catalography: 20251016 carenoncarenon
| Item type | Current library | Call number | Status | Barcode | |
|---|---|---|---|---|---|
Books - Open Access
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College of Computing and Information Science - COCIS | 005.26 FLI (Browse shelf(Opens below)) | Available | 001251718 | |
Books - Open Access
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College of Computing and Information Science - COCIS | 005.26 FLI (Browse shelf(Opens below)) | Available | 001251719 | |
Books - Open Access
|
College of Computing and Information Science - COCIS | 005.26 FLI (Browse shelf(Opens below)) | Available | 001258735 |
Includes index.
Brief history of mobile : In the beginning, The evolution of devices , the brick era, the candy bar era, the feature phone era, the Smartpho ne era, the Touch era -- Mobile ecosystem : Operators, networks, Device s, Platforms, Application frameworks, Java, S60, BREW, Flash Lite, Wind ows Mobile, Cocoa Touch, Android SDK, Web Runtimes (WRTs), WebKit, the Web, applications, services -- Why mobile? -- Designing for context -- Developing a mobile strategy: forget what you think you know; believe what you see, not what you read; constraints never come first; Focus on context, goals, and needs; you can't support everything; Don't convert , create; Keep it simple -- Types of mobile applications -- Mobile appl ication medium types: SMS; Mobile websites; Mobile web widgets; Mobile web applications; Native applications; Games; Mobile application media matrix; Application context; Utility context ; Locale context; Inform ative applications' Productivity application context ; Immersive full- screen applications; Application context matrix -- Mobile information architecture -- Mobile desire -- Mobile web apps versus native applicat ions -- Mobile 2.0 -- Mobile web development -- iPhone web apps -- Adap ting to devices -- Making money in mobile -- Supporting devices -- The future of mobile.
Catalography: 20251016 carenoncarenon
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